
Zero Latency er global frontløber inden for fordybende underholdning og arbejder med den nyeste teknologi inden for VR og lokationsbaserede oplevelser.
Med over 100 spillesteder i mere end 25 lande er Zero Latency verdens største netværk af free-roam VR. Siden åbningen af verdens første free-roam VR-spillested i 2015 har Zero Latency begejstret mere end 4 millioner spillere verden over.
Vi tilbyder markedets bedste teknologi, så spillerne kan opleve fordybende verdener, som ikke findes andre steder. I vores oplevelser kan op til 8 spillere kæmpe sig gennem episke eventyr eller udfordre deres venner i helt utrolige oplevelser. Sagt helt enkelt er et besøg hos Zero Latency som at træde ind i et videospil - en oplevelse helt uden sidestykke.
Hos Zero Latency lader vores ud-af-denne-verden oplevelser dig vække dit indre potentiale. Tag kampen op mod skræmmende zombier. Før an i slaget mod robotopstanden. Red dine venner fra blodtørstige pirater. Udforsk sindsoprivende verdener og slå din indre puzzlemester løs.
I fysiske storskala-rum, som er uovertrufne i free-roam VR-branchen, har spillerne større bevægelsesfrihed og handlekraft end nogensinde før - uden behov for rygsække, ekstra ledninger eller andre forstyrrelser.
Vi er konstant innovative, når det kommer til social gaming, og vores oplevelser udvikles internt af vores dedikerede udviklingsteam i Melbourne, Australien. Zero Latency er i front, når det handler om lokationsbaseret underholdning, hvor vi skubber grænserne for følelsesladede, nervepirrende eventyr.
Zero Latency was born from the dream to create a new form of entertainment. With virtual reality previously relegated to a wired experience in your home, founders Tim Ruse (CEO), Scott Vandonkelaar (CTO) and Kyel Smith (COO) decided that there must be a more exciting way to play. A way for people to connect to one another through the joy of immersive experiences.
The three began working together on a prototype back in 2012, in Scott’s garage. After rigorous testing and development, this prototype was unleashed on an unsuspecting public at Pause Fest 2014, a digital innovation conference in Melbourne, Australia. It blew people’s minds.
From there, a crowdfunding campaign was launched, which led to a seed stage round of investment. Finally, in August 2015, Zero Latency Melbourne, the world’s first FRVR venue opened its doors, with six-week-long waiting lists to try out this new, home-grown, innovative experience.
In 2021, we partnered with Ubisoft to create Far Cry VR: Dive Into Insanity, the first-ever AAA free-roam VR experience. We’re excited to work on more adventures with our partners in the future, including the upcoming AAA project Warhammer 40,000: Space Marine, working alongside Games Workshop.
In 2022, we worked with our partners at HTC to create a 6E wireless remote rendering solution. This removed backpacks to allow for an even more immersive experience, changing the game for customers. Additionally, owners and operators globally benefit, too, with decreased entry costs for new owners, hardware management, equipment maintenance, and a simplified player onboarding experience, making for the most affordable and easy-to-use iteration of the Zero Latency platform yet.
In 2024, we are the irrefutable global leader when it comes to free-roam VR experiences, with more than 3.5 million game plays across over 90 locations in North America, Europe and Asia-Pacific.
Not only that, but we’ve built an impressive and passionate team here in Melbourne and across the globe who continue to work together on creating the most immersive free-roam VR experiences in the world.
We work to bring more joy and blow more minds every day, and we innovate to improve quality of life for platform operators and customers. Our goal is to create efficiency to improve platform economics, drive growth, and increase access to incredible experiences.
Together, along with our incredible venue partners, we’re excited to keep pushing the envelope now and into the future, blowing minds with the world’s greatest virtual reality experiences.
AWARDS
Top 10 Fast Company Most Innovative Gaming Companies - 2016
3rd in Deloitte Tech Fast 50 Australia - 2017
8th in APAC Tech Fast 500 - 2017
IAAPA Best New Products, Games and Devices (1st Place - Engineerium) - 2017
IAAPA Best New Products, Games and Devices (2nd Place - Singularity) - 2017
Elastic Search Awards Honoree - 2019
Real World XR 2020 Award for Best Location-Based VR Experience - 2020
Finalist, MAPIC Awards, Leisure Concept of the Year - 2023
Finalist, VR Awards, VR Location-Based Entertainment of the Year - 2023